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Sunday, March 20, 2011

Video games are one of those areas which can be either really expensive to the wallet or a great way to save some cash and have fun at the same time. If you are the type of person who must play all the latest and greatest as soon as they come out, then it can become a very expensive enterprise. However, if you are like me and you subsist on the dollar menu then you are in luck because video games can provide hours and hours of fun for a single one time purchase.


As I already mentioned before, I am a poor student so I pretty much live off the dollar menu at the local fast food joint and I buy cheap furniture to furnish my apartment. The most expensive piece of equipment I own is my TV and my Xbox 360. When hunting for bargains in gaming there's a few simple tips you must keep in mind. You have to get things that are a bit out of the season. There is no shame in it and you can really get quite a bit for your money if you keep to the sites that allow you to do bargaining so you get the most bang for your buck.


I only play video games that are about a year old (unless of course it is a great high profile game like a Call of Duty). I also make it a point to only buy second hand games if I can (cmon there's really no difference there) because its not like the game degrades in quality if it has been played before! I also buy cheap furniture that is built off exisiting styles but not neccesarily from a big name maker.


I am not saying that you should never go out, on the contrary, I go out quite often but I always make sure to off set the cost of spending a night on the town with a night of gaming at home!

Written by OldSkoolFool (22 pts ) in Console Gaming Blog
Last Edited on Feb 1 2011, 02:19 PM
Tags: buy cheap games, Buy cheap furniture

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Friday, March 18, 2011

If you haven’t been under a rock these past few months than you know the anticipation that has been building up pending the March release of the Nintendo 3DS. Let’s be honest though, 3D gaming? I was a bit skeptical to say the least. It just seemed too good to be true that we could have something so awesome in a hand-held device, and without the need for 3D glasses to boot.

I decided then, to get a closer look at what seemed to be the next generation of mobile gaming looming on the horizon, and needless to say, I was blown away by what the 3DS had to offer.

The first thing I noticed when I sat down with my friendly neighborhood Nintendo reps was how modern the Nintendo 3DS looked. I mean, we are all pretty used to advanced mobile devices such as iPhones and Blackberrys, so its expected that the 3DS should be on the same level aesthetically. I was able to see both color variants of the 3DS, so metallic black and blue, and they both looked really slick. I guess one of the main concerns with this newest installment in Nintendo’s mobile line was how different it was going to be than the original DS and DSi. The Nintendo 3DS is similar enough to be familiar, but different enough to be new, which is the perfect balance for consumers.

One of the things I noticed right away once I flipped it open was the screen resolution and size, which was a huge improvement over the DS. The top 3D screen especially stood out with a size improvement of over half and inch from the original DS and a quarter inch from the DSi. The resolution was amazing at  a solid 800×240 pixels, compared to the 256 × 192 of the previous models. Even when games were not in 3D they still looked much better, which was a great thing to see.

Example of Nintendo 3DS Menu

Let’s talk about what everyone really cares about, the features! Aside from the awesome 3D graphics, amazing resolution and gameplay, the features are what really set this apart from the original DS series. While there are a lot of impressive features that add to the usability such as the activity log, 3DS messaging, and compatibility with older games, the things that really stood out to me were the “augmented reality” games and StreetPass.

First off, the augmented reality games were extremely impressive from what I have seen. Essentially “augmented reality” means that the software in the 3DS game or application will use external information combined with video game graphics to create a unique and fun game. So what the 3DS does is use the primarily use the video camera located in the front, plus unique game cards, to create a game right in the room you are sitting.

My experience was as follows:

I held the 3DS near the table above a special “game card” and the system scanned it for information. Once scanned, the 3DS took a picture of my face, and implanted that picture onto a series of “bubbles” that floated above the background of the room on the main screen. I then used movement and and buttons to shoot projectiles at the face bubbles while they floated around the room on the screen. When I won the game my face congratulated me and I was on my way.

"Augmented Reality" Screenshot, note the keys on the table.

Imagine this but in 3D! :P

It was a cool experience and the other augmented reality games were equally impressive to say the least.

The other new feature that really caught my interest was the StreetPass software, which really seemed to take interactivity to the next level. What StreetPass does is basically search the surrounding area for other Nintendo 3DS’s. If it finds one it will automatically connect the two systems, even if your 3DS is closed in your pocket. While your systems are connected the Nintendo 3DS it will automatically exchange information such as multiplayer data, items, and content as well as game information such a high scores and profiles. Think that’s cool? It gets better. Certain games will actually take StreetPass a step further and do stuff like battle characters, all while dormant in your pocket.

These features are supplemented by the new and improved profile system which is similar in many ways to the one on the Nintendo Wii. I speak of course of the Mii profile system, which allows you to create a unique “Mii” that is a 3D version of yourself in the console. You use this for multiplayer games and interaction with others. The 3DS actually had a cool feature which let you take a picture of yourself and it would automatically create a Mii based on facial features. It worked pretty well too, although I looked too generic for my liking and added spiky hair and sunglasses (which was awesome).

You can even import your Mii from the Nintendo Wii, which is pretty cool. Although you cannot exchange the Mii the other way, due to software changes and whatnot. The 3DS will also create a space for all the Mii’s you have passed on the street, which is a cool way to see who you interacted with every day.

Many of you have got a glimpse at the games the Nintendo 3DS will bring to the field, and they look amazing as expected. I actually got to play a ton of games, many of which were not available during previous events and at E3, and they were stunning. The 3D effects and graphics were in a whole different league than the DS and DSi, and many of the titles were impressive as well. Playing Zelda: Ocarina of Time in 3D was an experience that I never even thought of before the hearing of the 3DS, and playing it live was just as enjoyable as the first time I played it years ago on the N64.

Kid Icarus was also an extremely enjoyable gaming experience, with excellent visuals and refreshingly unique gameplay. Classic games like PilotWings and Donkey Kong were also available, and they didn’t disappoint either with updated graphics and gameplay mechanics using the 3DS’s motion movement control features. It was pleasantly surprising to see how many “classic” Nintendo 64 games were remade on the Nintendo 3DS, and I definitely look forward to more when the 3DS launches in March.

Kid Icarus

Resident Evil 4: Mercenaries

Zelda: Ocarina of Time 3D

Ghost Recon

As you can probably tell by the review, I was definitely impressed by the Nintendo 3DS overall. The hardware and physical appearance of the 3DS seemed like an adequate upgrade for a new system, and who doesn’t love games in 3D. Almost all of the games I played were classics from previous systems that were given a polished update for the new system, which worked fine for me. The 3DS exclusive games I played were pretty creative and made effective use of the hardware peripherals in fun ways. Furthermore, I was rather impressed by the applications involved, even though I was only able to see a handful. StreetPass seemed like a cool concept as well, though time will tell if it will be a feasible feature, or just a gimmick. Overall it was a fun experience and definitely a step forward in the right direction for mobile gaming. The only real issue that seems worth mentioning is the price, although for all the features and 3D games you get, 250 USD is almost a bargain.

Article from Gamersyndrome.com

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Thursday, March 17, 2011

I’m a huge junkie for Telltale Games; and I’m a huge junkie for Back to the Future. Needless to say, I was very excited when they announced last year that they were making an adventure game based on Marty McFly’s adventures, with the second episode in the game’s season out this week. This year, Telltale has managed to make me scream like a high school chick to the point in which my roommate asked me if I was dying. Indeed I was dying…out of excitement, that is!


The famed developer of episodic gaming based on popular franchises held a press conference the night of February 17th to make some reports on sales and announcements on upcoming projects. In the conference, Telltale raised awareness of how we, as consumers and developers alike, must embrace the future era of digital content. And embrace we must; publishing games through digital distributors like Steam is indeed much cheaper than actually publishing a retail copy in places like GameStop.


Telltale proceeded to talk about their upcoming Jurassic Park, announcing a release date for the first episode along with a nicely put together trailer and a hands-on demo. This game will mark as the first time a player can actually die in a Telltale title. Jurassic Park will be released sometime in April of this year with a price tag of $35. You’ll get a $5 discount if you pre-order the game now.


Another project under their sleeves is a game based on the popular and critically acclaimed comic The Walking Dead, which already has an AMC show (also insanely popular). Not much has been said, other than Robert Kirkman being heavily involved with this project. We’ve seen this done before with Bob Gale and Back to the Future, and Ron Gilbert with Monkey Island. Telltale has also paired up with Bill Willingham to create a video game based on the award-winning comic series Fables. The developers will also continue work on Hector: Badge of Carnage and Puzzle Agent, the second one getting a sequel, cleverly named Puzzle Agent 2.


And if all of these announcements weren’t enough for you, you better hold on to your socks, because Telltale’s rebooting Roberta Williams’ King’s Quest! I’ll just let you calm down for a moment, for all these announcements are simply amazing plans that I’m looking forward from such a good developer of adventure games that Telltale is.


No more details have been given on all projects but Jurassic Park. Stay tuned for any future updates on Telltale’s upcoming projects.

Article from Gamersyndrome.com


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 Just your average gamer. Ok, not average, VERY passionate gamer. Pursuing a Game Design major in Savannah, GA. Also, I love llamas. I really do.

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Tuesday, March 15, 2011

Monkeys Express Self-Doubt Through Computer Gaming Are self-doubt and uncertainty purely human traits, or do other members of the animal kingdom experience these feelings? A team of scientists made monkeys play video games because it’s awesome. Oh, and to address the whole self-doubt thing.


It’s too late for me, but some of you are still young enough to switch your focus to more scientific pursuits. Then one day you might have a job as entertaining as the one Professor John David Smith from State University of New York at Buffalo and Michael Beran from Georgia State University have: Teaching monkeys to play video games – for science!


The monkeys aren’t playing Bulletstorm or Final Fantasy Tactics, but it’s a start.


The dynamic science duo trained some macaques to play a very basic computer game involving the density of particles in a series of rudimentary shapes. Using a joystick, the monkeys were asked to determine whether to density of particles making up each shape were either ‘S’ for sparse or ‘D’ for dense. Moving the joystick to either letter answered the question.


Choosing the correct answer scored the monkeys an edible treat. Choosing the incorrect answer had no detrimental effect, other than a pause between problems.


Monkeys aren’t big fans of pauses, especially where treats are concerned.


So the scientists added a third element to the game. If the monkeys were not sure what the answer was, they could pass, moving on to the next problem without delay. They discovered that the macaques used the option exactly the same way a human would.


“Monkeys apparently appreciate when they are likely to make an error,” he told BBC News. “They seem to know when they don’t know.”


So these macaques, known as old world monkeys closely related to humans and apes, demonstrated self-awareness.


Running the same test on a group of new world capuchins monkeys, further evolutionarily removed from humans, resulted in the pass option not being utilized.


Dr. Smith explained: “There is a big theoretical question at stake here: Did [this type of cognition] develop only once in one line of the primates – emerging only in the line of Old World primates leading to apes and humans?”


Smith says the results are important in determining why self-awareness is so important to humans, and where the trait came from.


I’m still excited about the whole monkeys playing video games thing. Perhaps their next experiment can test to see if monkeys have self-esteem by trying to get them to play Aquaman: Battle for Atlantis on the Gamecube.


Check out the BBC story for a video of monkeys playing video games.


Monkeys ‘display self-doubt’ like humans [BBC News]

Article from Gamersyndrome.com


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Saturday, March 12, 2011

I drink quite a bit and it can get expensive at times. Of course there is the outrageous rates that bars and clubs like to charge for alcohol but also there is the cab fare to get home (I never drive drunk and neither should you!) Still, sometimes my friends and I don't want to go out very far because everybody has work or school the next day. Contrary to popular belief, you don't actually need to be a chamillionaire to be able to have a swank little home bar for those days when you just want to relax


For starters, make sure that you are able to find some good furnishing. You don't have to buy the fanciest most expensive bar stools because you have plenty of other options when it comes to sitting since it will be in your home. Just get some cool looking cheap furniture to give it a slightly more bar-like appearance. The alcohol is actually the more important factor because it is not going to be a one-time expense. Just make sure to start with a drink that you know and love and spiral out from there trying to make as few purchases as possible for the biggest combination of drinks. Just make sure you don't end up with bottles of alcohol that you never touch because that would become a waste of money.


If you do shopping online, it can also save you quite a bit of money and you can find many varieties of liquors that are not easy to get. For example, I love Raki (a Turkish liquor) which cannot be found in most liquor stores around my area but can be bought from online. You will also find alot of cheap furniture that still looks pretty cool.


Having a home bar can be a very convenient location for an unplanned get together or even just a night to unwind.

Written by OldSkoolFool (22 pts ) in Console Gaming Blog
Last Edited on Feb 3 2011, 05:59 PM
Tags: Buy cheap furniture, cheap furniture

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Thursday, March 10, 2011

Activision Blizzard has confirmed that development on both the 2011 Guitar Hero game and True Crime: Hong Kong has been stopped, and that the DJ Hero brand will also not be releasing any further titles.


In stead, Activision Blizzard says that they will be focusing on Call of Duty, and creating a “best-in-class digital community surrounding the Call of Duty franchise.” The company will also be putting its effort towards a new Bungie IP, and a new ”innovative universe with broad appeal” that we’ll find out about next week at Toy Fair.

Article from Gamersyndrome.com


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Max is a student and freelance writer in Toronto who lives unflinchingly by the life code of Manny Calavera.

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Wednesday, March 9, 2011

There was once a time when you had little else to worry about besides your gaming console’s hardware. Sure, there were peripherals – remember Sony’s Eyetoy? – but they rarely were the star of the show.


It’s now clear that the console manufacturers are quite happy with the hardware they have, however, and are planning to extend the current offerings for as long as possible. With no need hardware to attract attention, peripherals have become a center of attention, and there were plenty of gaming gadgets on display.


Much of the focus was on music peripherals, of course. They come in every shape and size, with a seemingly limitless number of arrangements, designs and options available. Apparently no one told these companies that most music-based franchises are seeing sales slump. Most of the musical peripherals were not particularly impressive, but there were several companies showing off “digital instruments” – guitars with real strings that are built to function with popular games.


One of the more interesting peripheral devices displays, and one of the first I came across, Penguin United’s Eagle Eye, a software and hardware solution that makes it possible to use a keyboard and mouse with your Xbox 360 or Playstation 3. The PS3 variant is already available, and the Xbox 360 variant is expected to arrive sometimes in early 2011. Eagle Eye directly binds controller functions to a keyboard, and the software allows for users to define key bindings. This information is passed through a hardware device that connects to the console.


The Eagle Eye representatives informed me that the technology only works well with wired keyboards and mice. This is somewhat limiting, but if you are a serious PC gamer like myself, you already rely on wired devices anyway. The demo stand I played with was fairly impressive. I was playing Call of Duty 5 on the PS3, but the controls felt precisely emulated the feel of a PC.


I’m also somewhat concerned that keyboard and mouse arrangements for consoles will be disabled via a software update because of the advantage such controls give to those who own them. Penguin United admitted that this can’t be ruled out as a possibility, but also stated that the console manufacturers have never disabled a control device before, even when the controller gave a player a definitive advantage (arcade sticks tailored for use with fighting games served as the example).


Another highlight of the show was the peripherals shown by Playseat and Thrustmaster. Playseat is a company that builds specialized seating for use with flight and driving simulations. The low-slung seats do a great job of replicating the feel of a race car and have mounting points for a variety of joysticks, wheels, shifters, pedals and other such peripherals. Thrustmaster was displaying off its line of flight sticks, which were showcased in a carefully constructed flight simulator chair complex with faux fighter instrumentation. This is not a production product, unfortunately, but the less impressive tubular racing seat next door was a production model.


There wasn’t anything in the showcase that stood out as ground-breaking, but it’s nice to see that the longer hardware cycle has its benefits, and I’m particularly excited to try Penguin United’s keyboard and mouse arrangement with my Xbox 360 when the product debuts later this year.

Written by M.S. Smith (88,010 pts ) in Console Gaming Blog
Last Edited on Jan 7 2011, 01:27 PM
Tags: eagle eye, ces, thrustmaster, playseat, gaming showcase

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Sunday, March 6, 2011

Sony has addressed the growing piracy threat on the PlayStation 3, warning that any users exploiting unauthorised or pirated software will be banned from the PlayStation Network and other services.


The company is taking legal action against George Hotz and a number of other individuals and hacking groups for releasing a jailbreak allowing users to circumnavigate PlayStation 3 security.


“Unauthorised circumvention devices for the PlayStation 3 system have been recently released by hackers,” acknowledged Sony today in a statement. “These devices permit the use of unauthorised or pirated software.


“Use of such devices or software violates the terms of the ‘System Software License Agreement for the PlayStation 3 System’ and the ‘Terms of Services and User Agreement’ for the PlayStation Network/Qriocity and its Community Code of Conduct provisions.


“Violation of the System Software Licence Agreement for the PlayStation 3 System invalidates the consumer guarantee for that system. In addition, copying or playing pirated software is a violation of International Copyright Laws,” it warned.


“Consumers using circumvention devices or running unauthorised or pirated software will have access to the PlayStation Network and access to Qriocity services through PlayStation 3 System terminated permanently.


“To avoid this, consumers must immediately cease use and remove all circumvention devices and delete all unauthorised or pirated software from their PlayStation 3 systems.”


While Sony is taking legal action against individuals, others, including the Electronic Frontier Foundation has accused the corporation of abusing the Computer Fraud act.


While the legal debate is sure to rumble on, many consider that the PlayStation 3 system has now been broken open for good, with some security experts suggesting piracy on the hardware could be worse than it is on the PlayStation Portable.

Article from Gamersyndrome.com


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Saturday, March 5, 2011

Get ready, because it’s about to get serious in Xbox Live Arcade! February and March are synonyms of a gargantuan lineup of awesome games on sale on the Xbox Live Arcade! Why do I use such weird words like gargantuan? Because the lineup is so damn good it’s just gross.


Microsoft’s game-a-week-for-five-week’s schedule dubbed “Xbox Live Arcade House Party” will kick off this February 16th with a new title in Konami’s Contra series, Hard Corps: Uprising, with a price tag of $15. The following week marks the release of Bejeweled Blitz for $10, making it the first console port of Pop Cap’s addictive puzzle game, stirring away from social networks and mobile devices.


And, get this, that HD remake of Beyond Good & Evil? Well folks, the action adventure cult hit is coming to us March 2nd for cheap 10$ which, in this writer’s humble opinion, is a pretty damn good price tag for a game of such quality.


What’s that? All of these amazing games are not enough for you? My, are you the exquisite and picky one, old chap. Well, you’re in luck, because seven days after Beyond Good & Evil HD, you can get the Xbox 360 version of the popular Diablo-esque dungeon crawler, Torchlight, for 15$.


And, finally, the XBLA House Party concludes with the fun-filled multiplayer Full House Poker which is…well, poker! What else, you dummy!? It may not be a cult hit like Torchlight and Beyond Good & Evil, but this little poker game still promises to be a very fun social multiplayer experience!


So there you have it, you’re all ready and set up to start your transition from these cold winter days into spring. In case you don’t want to get any big budget games like Bulletstorm or Marvel vs. Capcom 3, you are more than covered with digital games for February and March…although, honestly, why wouldn’t you get MvC3?

Article from Gamersyndrome.com


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 Just your average gamer. Ok, not average, VERY passionate gamer. Pursuing a Game Design major in Savannah, GA. Also, I love llamas. I really do.

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Thursday, March 3, 2011

If you're looking for a great way to make your next night time party different from all the ones that you typically attend, you should consider making it a glow in the dark or light up party. Picture a minature rave but without all the controlled substances and you will have the right idea. With some great music, novel activities and a little bit of pre-planning this can become a raging success and it won't cost all that much either. You just have to make sure that you have enough time to wait for all the supplies to arrive!


There aren't a whole lot of things that you are required to buy in order to make this party a success but we strongly reccommend a black light (if you don't already have one) as it will make all the white and neon colored objects whether they be streamers, banners or even shoelaces glow in the dark. You can also get some light up party supplies such as martini glasses and half yard glasses like you see in the picture for a very affordable price. These will serve to illuminate the drinks that you serve and for some odd reason make them look more appealing ( I don't really understand the dynamics of human psychology). When it comes to the decorations around the party, consider putting up a few white balloons with glow sticks hanging from them.


Finally, when it comes to the dancefloor, clear out some space and remove any short or breakeable objects. We know you may be feeling lazy but its best to get all that stuff out of the way so that you won't be running and tripping over all that stuff in the future. The best way to be prepared is to remove even the chairs because people tend to be very low energy when they're sitting down. Some LED party lights around the peripherals will help people navigate the area as the black light is usually not the best at illuminating everything.


If you still need some ideas for a cool activity, you should consider giving people highlighters as the mark they make will be illuminated in the black light. Hand people some white T-SHirts so they can draw on each other and the surround banners and posters that you put up!

Written by OldSkoolFool (22 pts ) in Console Gaming Blog
Last Edited on Feb 22 2011, 03:46 PM
Tags: Light up party supplies, glow in the dark party supplies

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Tuesday, March 1, 2011

A few years ago we could only dream of having a notebook that performed even half as well as our finely tuned gaming rigs. Now, with the development of more affordable and mainstream miniaturized hardware pieces, we can enjoy all the noob stomping of a desktop in the convenience of a laptop. While there are a few great gaming notebooks on the market, the best bang for your buck is definitely the Qosmio X500 by Toshiba.


All in all, the Toshiba Qosmio X500 is an impressive piece of hardware, and will pretty much last you through any entertainment experience you have in mind. With a powerful i7 processor and GeForce 360M GPU, it will be a while before you replace this notebook, which is always a good thing. Not to mention this notebook looks pretty awesome as well! Well, what are you waiting for? Start gaming with the Toshiba Qosmio X500.


For more info check out: www.toshiba.ca/qosmio


Contest Details: http://gamersyndrome.com/toshiba-qosmio-x500-giveaway/

Article from Gamersyndrome.com


No related posts.

Just a lone Zerg trying to make it in a Terran's world...

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Sunday, February 27, 2011

LAN parties can be a great if a little nerdy event if done right. If you are reading this article then you know that in order to have a successful LAN party you should do a little bit of preparation work as sometimes things can get a little complicated when people are eager to play videogames but everyone has different equipment. Just keep a few of these tips in mind and your next LAN party will be an epic battle royale.


The first and foremost thing about LAN parties though is that when you game into the wee hours of the night or early morning, people have a tendency to get hungry so always have some good comfort food available like Pizza or hotdogs. If you don't want to do the dishes afterwards you can also pick up some party supplies cheap online and then you can really get back to gaming as soon as possible. Your party may not have all the guests show up some don't go overboard with the supplies because people are there to game anyway.


Lastly, you'll want to make sure that your equipment is going to be able to run and that everybody has the latest patch of the game. Nothing drains more time from a lan party then several people with various different types of equipment all trying to run the same game but nobody can figure out how to because you have several different versions of it. You would be surprised how quick the time flies and after everybody has eaten, they may all end up leaving.

Written by OldSkoolFool (22 pts ) in Console Gaming Blog
Last Edited on Feb 15 2011, 04:06 PM
Tags: party supplies cheap

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Thursday, February 24, 2011

I had recently switched out my beat up old Xbox 360 for one of the brand new Xbox Slims that are out on the market now and I was happy that they all come with HDMI output now. I had been running the Component cables for quite some time. The only problem when I took it out of the box however was that the included cable was way too short to be able to connect comfortably to my TV. This was a major issue because not only does it slow down my gaming since I have to go and buy a new cable, it also puts uneccessary strain on my home entertainment center from the cable pulling up on the Xbox and down on the TV.


Here's a tip if you're in the same situation and are looking for an HDMI cable. Most online sources and tech gurus will agree with me in saying that there is no reason why you should pay more for an expensive premium cable when most cheap cables and connectors will work just as well as the brand named ones. In fact there is no reason why the industry should even exist with the exception that many people are gullible and will be easily sold on paying more for a cable that supposedly gives better performance. I play Xbox quite a bit so I have gotten used to the way certain games look on my TV. When I borrowed a friend's expensive HDMI cable to compare the picture to the cheap one I got online, I noticed that there was no discernible difference between the picture or audio performance with either cables.


Now, the only difference MIGHT be that the premium cable is built from better quality materials which means that it can withstand more pulling and plugging that a cheap cable might not be able to. If you are constantly setting up and breaking down your home entertainment system, then by all means purchase the more expensive ones because they are more durable. Most other cases however, the cheaper cables will usually do because once you set it up it will only sit there anyway. Good luck on your shopping and remember not to fall for the trap of the premium cables. At least not when it comes to performance anyway. I encourage you to check out more sources online but I think you'll find most will agree with me.

Written by OldSkoolFool (22 pts ) in Console Gaming Blog
Last Edited on Feb 18 2011, 05:17 PM
Tags: cheap cables, cheap connectors

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Thursday, November 11, 2010

Being a professional video game tester is a dream job. Most gamers would love the chance to be able to play great video games and get paid for it. Unfortunately though, most gamers think that paid video game testing is too far out of reach and will remain a dream forever. Well luckily, it's not a "dream" and anybody can be a paid video game tester with the right amount of experience and guidance.

The following tips should help you get started with a career in professional video game testing.

Tip 1: Don't Wait For Jobs to Find You, Get Out There and Find Them.

Video game tester jobs are not going to fall from the sky, so you can't expect to find them with a few glances at the Sunday newspaper. Therefore, instead of just sitting around and waiting, be proactive and actually chase those high paying testing jobs.

Make a beeline straight toward the game developers and present your case, no matter how poor or excellent it might be. Let them know who you are, what you do (game tester), and why you would make a great addition to their team/project.

It's important to remember that developers aren't going to hire you on the spot; so, don't let rejection get you down. They have lots of video game testers applying for projects and jobs, which means they can literally be as picky as they want to be. With that being said, be as confident as you can and be sure to let them know of all your gaming accomplishments and deeds. They should know about what games you play frequently, what consoles you own, what communities you are apart of, and any websites/blogs you own or help operate. No matter what the gaming accomplishment, big or small, it will help with landing you a job.

Tip 2: Don't Think "Hobby with Pay", Think "Career With Benefits!"

You have to keep in mind that developers pay video game testers as part of a job. They are not paying testers to merely enjoy video games at their own expense. Therefore, when you land a testing job, don't simply play it to have fun; play it like you are earning a paycheck. Does that mean you can't have any fun? No; it simply means you shouldn't make "fun" your top priority while testing video games.

If you take each and every testing job seriously and give it your all, you should have a much more successful game testing career.

Tip 3: Know What To Expect

The biggest part of being a professional video game tester is knowing the golden rule; which is "You are paid to test games, not to play them." There may be a fine line between the two, but any real game tester will tell you that the difference is definitely there.

The subtle difference between testing and playing is, well, work. A game tester will have to do actual work, such as filing reports & filling out questionnaires; as opposed to a regular game player, who will just relax and play the game at a leisurely pace. Admittedly, the work isn't back breaking, but it is work nonetheless.

The questionnaires are the easier part of game testing, as all the video game tester has to do is answer some general questions about the game and give his/her honest opinion. The reports, on the other hand, are a bit more difficult to do. These reports need to be filed on every bug/glitch that the tester comes across, and they have to be remarkably accurate. In each report, the video game tester has to describe what happened, where it happened, and how it happened. With this detailed information in hand, the developers & programmers will then fix the problem and find out why it happened in the first place. Every video game goes through this basic cycle, which is precisely why video game testers are so vital to the gaming industry.

As you can see, there really isn't all that much work involved with video game testing, but that doesn't mean it isn't a serious profession.

Tip 4: Build up a Network of Reliable Contacts.

Networking is a crucial part of professional video game testing. Although it is quite possible to have a prosperous career without a reliable network, having one just makes things easier.

A network of contacts can actually help your career in many different ways. The biggest thing it can do is give you heads up about new job openings and testing assignments that have been announced. Also, some of your contacts can even act as valuable references when applying for testing jobs. And, as if those two things weren't enough, your network can give you the inside scoop about what's going on behind closed doors.

Much like a video game tester job, a reliable network is not going to just jump out at you. Therefore, you will have to build it up all on your own. The best way to do that is by getting to know the industry and the people who work in it. Anyone that spends time around video games (professionally, of course) can be included in your network; game testers, developers, programmers, concept artists, art designers, graphics designers, technical support specialists, audio specialists, etc. Basically, if they know video games and work with video games, you want them in your network.

Tip 5: Don't Give Up. Keep Trying!

The unfortunate fact is that you are not going to land a video game tester job whenever you want one. As a matter of fact, it may be weeks or even months before you land your first testing job. However, that doesn't necessarily mean that you don't have what it takes; it just means you have to keep trying & giving it your best. Not many newcomers start off at the top of their game, which means you likely won't either. Hence, just give it time. After a few months and a few jobs, you should be able to get your footing and begin advancing in your career as a professional video game tester.








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There are varieties of ways you can use to find a job as a video game tester. But before you begin your search for as a video game tester, I need to ask you a question. Do you have the capabilities to conquer a video game testing assignment? Game testing involves some technical-know-how. I have written them down to get you familiar with the works of a video game tester.

Roles of a Video Game Tester

The work of a video game tester is to detect glitches made at various levels of game production. To be frank, video game testing is not an easy task, especially if you don't have any experience about playing games. Video game manufacturers believe that if they send their games into the market without doing any standard testing, it may not be bought by video game players. Due to this, they seek the services of video game testers to enable them detect these bugs, while on their own part they edit it and send it into the market for consumers to exploit.

Compensation

A video game tester could earn over $45,000 working full time in a year, though some video game testing jobs pay hourly. One can earn $20-$150 per hour testing video games. If you are able to detect bugs, you also paid more benefits in addition to the agreed amount for the games you are testing.

Where to find Video Game Testing Jobs

This brings us to the main issue of this article. Let's say you've known the works of a video game tester at this stage. If you've made up your mind to start a career as a game tester, then you could go ahead to discover the sources of video game testing jobs.

One of the ways to find a video game testing job is to find one at video game manufacturer's websites. I guess you know them; they are Microsoft Xbox, Nintendo, Sony, Code Masters and the rest of others. You might be lucky to find opportunities at their websites.

Another way I will, mostly, recommend is to approach video game companies. Tell them your capabilities, the games you own and the ones you've played. Convince them on why you would be able to make a good testing job, once the games are assigned to you. Luckily, you could get one. The games can either be computer games or video games, no matter the kind of games you are assigned to test, take the testing seriously and don't waste time in sending your feedbacks to the company, once you are through with testing.

Final Word

Video game testing is not an easy task but once you get used to them, I assure you that you would get to love the job. There are some ecourses made to get you acquainted with video game testing, they would be helpful in assisting you through the various stages of completing the works of a video game tester successfully. If you are able to practice with this ecourse, it would guard you in your first assignment.








My Recommendation:
GameTestingGround is a membership site that offers all the step-by-step guides you need to know to become a video game tester and to crown all, they also offer listings of video game companies hiring on weekly basis. I highly recommend you to try them out today. Check them out at http://gamertestinggroundreview.blogspot.com



Video game rentals have always been a great way for gamers to enjoy a variety of games without forking out major cash to do so. For many years, video game fanatics have enjoyed the ability to test out their reputable games before they make that commitment to purchase. With new developments emerging within the online video game rental arena, such online services like GameFly and Gottaplay have been providing even more trouble-free way of testing out a variety of video games. We'll take a closer look at these services below.

GameFly - The First Video Game Rental Company Emerges

GameFly is the very first online video game renting provider to step out on the scene as of early 2003. This company established its presence due to the lack of classic and newer release video game titles that were absent from many of the brick-and-mortar type companies (Blockbuster & Hollywood Video) found within your local area. The founders of GameFly Sean Spector and Jung Suh were very frustrated with the lack of choice, quality, and selection displayed from these video establishments. This led them to search online where they could not find anyone serving the online video game market. Shortly thereafter, both founders decided to leave their full time jobs to pursue their dreams with their very own web based video game rental service. This innovation has changed video game rentals as we know it today.

Renting Video Games Made Easy

GameFly has always followed the beliefs of the majority of video gamers around the world. This belief system was formed during the inception of GameFly and still stands strong today as the backbone structure for all other online video game renting services. This structure is contains the following:

· Gamers need easy access to both classic and newer titles within one company.

· Gamers want to have the choice of keeping a game for as long as they want for a reasonable rate.

· Gamers do not want to spend their money on bad games and should have the choice to send these games back without spending more money.

· Gamers like the ability to receive their favorite video games to their home address without making another trip to the local rental store.

· Gamers should have the option to view other gamer reviews, ratings, and comments as to avoid wasting their time on bad games.

· Gamers should be able to purchase high-quality used games with significant discounts off the retain pricing.

Setting the Standard for Online Video Game Rental Companies

Ever since the GameFly established its presence within the online game rental marketplace, many have followed in their footsteps. Countless game rental companies have come and gone with the trends of the industry, but there are a few that plan to stay. Gottaplay Interactive Inc. is one of these companies. Gottaplay seems to be the only company in 2006 that has gained a lot of credibility and market share within this industry in such a short amount of time. This company is currently giving GameFly a run for its money, with over 2,500 visitors subscribing to the service monthly. They have spent over 18 months developing their premiere game distribution software and currently launching 1 distribution center a month at the beginning of 2006. Even though Gottaplay Interactive has not launched their commercial advertising yet, they plan to focus primarily on their word-of-mouth referrals and online presense for the next year.

Other video game rental businesses are following close behind with Intelliflix trailing a close third. This company has established their own genre within the rental realm by dabbling within the movie rental, game rental, and mature movie rental arena. Even though Intelliflix does not plan to take over the game rental industry, they do plan to offer families the ability to rent for all their household member entertainment needs within one established group. Customers will enjoy a wide variety of entertaining media from this company for years to come.

Video game rentals will always exist as long as there is a market for the industr, which we all know won't be going away for at least the next century. Crack your fingers, grab a soda, and get situated in your favorite chair because there are a lot of video games to be played out there and with so many choices to choose from, the only hard part is...where to go.








For the most comprehensive video game rentals overview, reviews, articles, and rebates, come visit us at: GameRentalGuide.com


Wednesday, November 10, 2010

Video gaming is an industry that is close to 35 years old and continuing to grow each and every year. The growth in purchases is being matched by the improvements in technology. What was state of the art just 2 years ago is being trashed by gamers for the newest and greatest gaming systems.

Video games are also becoming more realistic and exciting which makes them popular with children and youth. Surveys have determined that approximately 79% of American children now play computer or video games on a regular basis. And most of the games on the market today are aimed at the population of children between 7 and 17.

In another study from the Netherlands based firm Junior Senior Research, video games are a part of the daily activity of nearly 61% of a population of boy and girls up to age 15. Interestingly though, in this study of nearly 4,000 children 65% preferred playing games on the computer and not a game console.

The growth of the gaming industry has not been without controversy. Although more research information appears to be available for television than gaming the initial results seem to bare out the theory that children who are involved in aggressive or hostile video games are more likely to become involved in physical aggression in real life.

Video games have a rating system that helps parents to understand the level of violence and sexual content in the game before it's purchased. Most video games do have positive aspects to playing them. Children learn problem solving skills, improved concentration with distractions and the ability to strategize.

However, those games which belong to the subset that feature violence, gore and antisocial behaviors have raised concern with parents, educators, advocates and medical professionals. The result of this has been rounds of congressional hearings, policy debates and continued research into the outcomes for children and young adults.

In the past organizations such as the American Psychological Association, the American Medical Association and the American Academy of Pediatrics have all conducted research which shows scientific evidence that children who watch violent television are more likely to have aggressive behavior. Researchers theorize that those who play aggressive video games are even at higher risk because the games are interactive and not passive, each game is repetitive as children go through the same levels to reach the next achievement, and because rewards increase the ability of the person to learn and the video games give rewards to the participants.

In an analysis of 35 different studies, which looked at violence in video games and the behavior of those who played, researchers found several interesting correlations. When watching violent games the physiological response of the person was elevated. This means that the game triggered increased heart rates and blood pressure. The exposure to these violent games also increased the aggressive thoughts and emotions of the children in the short term. In a study of 8th and 9th graders students who played violent games were also more likely to see the world as a hostile place. They got into more arguments with teachers and were involved in more physical fights.

It has been suggested that video games aren't the culprit in these situations. Instead children who are naturally more aggressive are drawn to video games and television shows that are more violent. While this factor may have some truth it isn't the whole truth. In another study the researchers measured hostility traits, controlled for sex and hostility levels and the amount of video game playing and still found that students who played violent games were still more likely to be involved in aggressive behavior, no matter what their previous hostility trait level had been.

The last correlation found was that those children who were exposed on a consistent basis to violent video games had a decreased ability to have compassion for others as measured by their willingness to positively help others in need.

In the aftermath of Columbine High School shootings, then President Bill Clinton, asked the Federal Trade Commission (FTC) to investigate the validity of accusations that manufacturers of video games that were rated "M" for violence were deliberately marketing to younger children. The report, which was released in 2000, found that 70% of the games at the time that were rated "M" were deliberately marketed to children under the age of 17. This confirmed that although the games warranted parental caution they were being marketed in an irresponsible manner.

But the vast majority of video games available today aren't violent. Instead they are legitimately aimed at the youth and may even have some educational value in playing them. There are games that teach problem solving skills, eye hand coordination, strategy development and planning.

Parents of school age and teen age children are often faced with two dilemmas. The first relates to the violence of the games that are marketed to our children. The second relates to the amount of time that children sit in front of televisions and video games wiling away their time watching other people live theirs.

The vast majority of the research done on video games has been on the effects of watching and interacting with violent games but there has also been research done on children who watch television consistently and the results may be extrapolated to those who also sit for hours in front of a hand-held screen of flashing images. Researchers from the University of California link watching television from 2 to 4 hours per day to increased risks of high blood pressure and obesity.

The results of this study should be self-evident. We are designed to be active and release energy. Sitting in front of a computer, hand-held gaming system or television only leads to decrease metabolism, poor food choices and weight gain. All of these things lead to poor overall health.

The question about whether or not children should play video games is a question that must be answered on an individual basis by the people who know them best, their parents. Some children exhibit characteristics of an addictive personality early and will find it difficult to get away from the games while others may only play while they're on car trips or it's raining outside. Parents should be intentional when they make their decision about getting computer games or a gaming system. Be prepared to make rules before the games are purchased and stick to those rules.








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My boy doesn't want one video game or one video game console, he wants the Nintendo, the Sony and the Xbox and he wants all the games that go with it. He also wants access to the computer so that he can play games on the computer as well. It is as if he is plugged into these games all the time, at least he would like to be if allowed. Video games are big business, with over $13 billion spent each year on video and computer games. This suggests that an awful lot of playing is going on. New releases of games are eagerly anticipated by players and many are willing to stand in line for a day or two to get hold of a new system or spend hours hunting down a new release. Unquestionably, video games are attractive toys, particularly to boys.

Undoubtedly, parents have been concerned for a long time about the consuming nature of video games. Hours spent in front of a screen, in the dark if possible "can't be healthy" for a child. The encouragement to play or more traditional board game or to even go outside and play is something any boy of the electronic age has heard in response to his desire to play his electronic games. But is there any danger in video games? It is possible to overdo any activity, even good ones. One can sleep too much, exercise excessively and certainly we can eat too much hence it is without question possible to play video games in excess. But defining excess can be difficult. Clearly, three to four hours a day every day would be viewed as excessive by most, but what about three to four hours on the weekend? Should we count it only if they are played straight through or even if there are sizable chunks of time in between sessions? Is it excessive if there is no real demonstrative impact on the child and his behavior, attitudes and performance? There is also the variability within children to consider, some will be affected more easily by gaming than others.

There is growing evidence that video games can be both good and bad. Video games can teach certain skills such as cooperation, strategy and team building as well as some exposure to the technology that is ubiquitous in today's world. The new Wii is showing some benefits in terms of physical activity and is being used by some physical therapists. Do a Google search on the benefits of video games and you will find reputable articles discussing the benefits of video games. But the dangers are there as well. It is beyond doubt and well documented that TV violence influences violence in children. While there is little research into the connection between video games and violence, can the link be weaker than it is in television viewing? A game in which your character engages in violence has to be as influential as TV. But the dangers seem to go beyond the potential influence these games may have on character.

A recent study at Stanford University demonstrated that the brains of males responded to video game playing more than the brains of females, and that the increased brain activity was in the pleasure center of the brain. While the number of participants were small (less than 25), this type of research demonstrates that games do effect the brain. Other researchers are suggesting that games influence brain development for the negative and the too much time in front of a screen makes children more easily distracting and increases the difficulty they have in remaining still. The ever increasing diagnosis of disorders like Attention Deficit Hyperactivity Disorder may suggest that the number of hours in front of highly stimulating objects may be compromising our children's ability to be attentive and to occupy themselves quietly. Computer and video games will only add to this problem. And there is the issue of video game addiction.

While the American Medical Association has decided that there is insufficient evidence to declare excessive video gaming an addiction, it is only because of a lack of sufficient research. There are many that believe in time, excessive video gaming will be a recognized disorder. There are clinics that are beginning to offer treatment for gaming addiction and there are support groups beginning to form to deal with the issue. Addiction seems to present itself most often with games associated with on line communities.

These games usually involve the development of characters. These characters can develop abilities and skills as well as accumulate weapons and other assets that are valuable in the game world. The development of these characters takes many hours to develop and make the game very engrossing. Combined with the possibility of interacting with others, these online games form a type of alternate world into which many escape. There have been recent stories of divorces, health problems, child neglects and even death associated with these games in particular. Is your child addicted? Ask yourself the following questions -

Does your child:

o play almost every day?

o often play for long periods (over 3-4 hours a time)?

o play for excitement?

o get restless and irritable if they can't play?

o sacrifice social and sporting activities?

o play instead of doing their homework?

o Try to cut down their playing but can't?

o Playing for increasing amounts of time?

o Thinking about gaming during other activities?

o Gaming to escape from real-life problems, anxiety, or depression?

o Lying to friends and family to conceal gaming?

o Feeling irritable when trying to cut down on gaming?

Answering yes to four or more of these questions suggests that there may be a problem. If there is a problem what can you do about it? Here are some resources to get your started on dealing with your loved one's potential problem.

1. Tips for Getting Video Gaming Under Control

National Institute on Media and the Family

Taming the Video Game Tiger

2. Computer Addiction Services

McLean Hospital

115 Mill Street

Belmont, MA 02478

Phone: 617-855-2908

Call or write for a local referral

3. Center for Internet Addiction Recovery

(Go to:www.netaddiction.com)

Lists of resources and helps for a variety of online addictive behaviors

4. Talk to your family doctor about your concern.








Troy L Parrish MA LCPC is a therapist in private practice in Columbia, MD. As the owner and editor of Boys Behavior, he is interested in fostering the appreciation of boys as unique, different from girls. As such they should be encouraged in the development of their masculinity rather than have that trained out of them. You can read more about video game addiction as well as other issues associated specifically with boys, from behavior and parenting to encouraging reading and spirituality. Visit http://Boysbehavior.com we are always giving away something for free, and we would love to hear from you.


Tuesday, November 9, 2010

If you are an avid gamer but can't buy new video games due to their steep cost, you may try to get your favorite video game titles on rent from online rental services. Renting video games online is very easy and a cost effective way to enjoy playing the games of your choice. When you learn how useful and trouble-free these systems are, you will repent for not joining these online video game rental services before.

When you sign up for the membership of an online video game rental service, you will be required to shell out a subscription fee per month during the period of your subscription. Irrespective of the number of games that you rent, you will need to bear no extra cost other than this monthly subscription fee. If you are unhappy with your online video game rental service provider, you may even cancel you membership at anytime. No penalty or extra cost will be charged in case you return them all the rented games in your possession at that point of time.

Joining the online rental service provider of your choice is the first step in renting video games online. After you join, you need to choose the video game titles that you want to get on rent. You can do this by searching or browsing through the online rental service providers' site. Once you come across the games of your choice, click on them so that they are added to your list. Once you finalize your list, let the service provider know of your choices. They will send you one or more than one titles (based on your subscription plan). Once you receive the games, you may keep them as long as you desire.

Returning the video game titles is pretty easy once you have finished playing the games. As most of these online video game rental services offer free shipping, you will need to return the games in a prepaid mailer which would be sent to you. When they receive the returned game titles, they will send you the next titles based on your priority list. If the top choice is not available at that time, they will send you the subsequent titles that feature on your list. You can include new game titles or alter your choices in the list whenever you wish to.

Renting video games online has its own advantages as compared to purchasing video games or getting the titles on rent from local stores. Firstly, the library of local stores has limited editions of video games while you can access thousands of titles by becoming the member of an online video game rental service. Moreover, the absence of late fee or due dates allow you to keep the games till you have had your fill playing them. It often happens that you require hanging onto a great game to complete the various levels and it may take a week or two. You won't be able to keep the games for so long if you have rented them from a local store. In addition to this, renting video games online saves you the hassle of getting stuck in the traffic, reaching the local store, standing in the lines, etc.

Renting video games online instead of purchasing them is a cost-effective way. You can change a title right away if you dislike it and get a substitute in return. However, most "brick and mortar" stores do not permit returning any opened software. So, in case you don't like a game, you can do nothing but repent on having spent a huge sum on buying the game. That's why it is suggested that you use online video game rental services to rent games and enjoy playing them without paying a fortune.








To know more about renting video games online, visit our site.



Where can I find a cheap video game? With the holiday season upon us and as the price of video games inches up each year, videogamers are looking for better video game deals. You don't have to pay a lot to play a lot, so keep reading for where to cheap video games and helpful tips to keep your wallet happy and your gaming shelf full.

Tips for Finding Dirt Cheap Video Game Deals

o Unless you want to have your new video game the same day it hits stores, patience can be the best thing for wallet. Often video game prices fall shortly after launch, sometimes as little as a few weeks. If the game is a dud and you're still interested, you can find these video games at cheap prices.

o Used video games are a great deal. Games that have been gently used can be purchased for very attractive prices. Many times the previous owner played the game, beat it (or didn't like it) and put it up for sale. Some of my best purchases were cheap used video games.

o Video game retail stores offer promotions and sales on video games, especially around the holidays. Keep a close watch on your local store for cheap video games for sale.

o Renting video games often costs less than a few dollars per game. Blockbuster and GameFly are two good rental places. Blockbuster is a retail store and Gamefly is an online store similar to NetFlix. These are really good ways to test games before you decide to buy them.

o Don't give up. Great video game deals are out there.

Finding Cheap Video Games Online

There are several great sources for cheap video games on the internet. Bookmark these sites and keep checking for lower prices or listed sales.

1. Check out local ads & local sellers for a cheap video game It is good to be on the lookout for special discount ads. Don't forget to check the personal ads because every paper has a website. You can search these ads and find a cheap video game for sale.

2. Review Craig's List for any cheap video games online An easy to find cheap video games online is to do a search on Craigslist.com. Once you find someone selling cheap video games or at a reasonable price, don't be afraid to send an email and make your offer. Remember that nothing is free and so if someone is selling something for free there must certainly be a catch. Your goal is to find where to buy a video game for cheap, not expose yourself to a potential scam for chance to get something for free.

3. Online auction sites are the best for buying a cheap video game By now, you know exactly what you want and how much it would cost to buy what you want. At this point, go to your favorite auction site and do a search. I bet you will find a great deal! That alone just saved you quite a bit of money.

Looking for a deeper discount? Then look for used video game systems too. It's a quick search change, and could mean another game or two at the same price you were willing to pay at full retail price.








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